The image shows a cartoon drawing of a character with mid-length pink hair wearing a crocodile hat and school uniform with a white collared shirt, blue skirt and blue tie. The character is positioned in the middle within a street cityscape doing an action pose, next to a small crocodile character on the right. The image is brightly coloured and layered with rectangle shapes in purple, light green and yellow.
This event has concluded
  • DATES

    • SAT 28 September, 13:00 – 14:30 AEST
  • LOCATION

    • Campbelltown Arts Centre (C-A-C), 1 Art Gallery Rd, Campbelltown, NSW, Australia
  • Booking Information

    Tickets are $5.00 each and bookings are essential.

  • Experience Notes

    This workshop is suitable for teenagers and young adults 12+.

    All participants will need to bring along their own device (preferably laptop) and have access to the internet as all applications used are free web-based tools.

Blurred in the right-hand side of the foreground is a student with a black hoodie and wavy red hair with their back to the camera. In focus is a MacBook Air which the student is working on. A sketch of a fox-like creature is central on the screen where the student is selecting the colour red from the drawing program's colour palette.
Blurred in the right-hand side of the foreground is a student with a black shirt, glasses and headphones. The student is using an Apple Pencil to draw an image of a geometric yellow robot on an iPad's drawing program. Scattred on the paint stained light-grey table are various objects including a green electronic device, a phone, a pencil, whiteboard and A4 worksheet entitled ' TINKERCARD CHEAT SHEET'.
Blurred in the left-hand side of the foreground is a student with a black and green shirt and short hair. The student is using their finger to draw an image of a green triangle on an iPad's drawing program central in the image. To the right of the iPad screen are many colourful 3D geometric icons.
Blurred in the right-hand side of the foreground is a student with long straight brown hair. The student drawing a rounded geometric creature within a blue outlined rounded edge square on an A4 worksheet. The worksheet includes the blue capitalised title '3D CHARACTER DESIGN WORKSHEET' and includes simple imagery and a checklist. In the background is a paint stained light-grey table with a whiteboard to the right which features the same drawing of the rounded geometric creature in dark blue whiteboard marker.

Young adults and teens are invited to attend workshops exploring 2D animation and 3D Game Character Design at Campbelltown Arts Centre (C-A-C), facilitated by the Academy of Interactive Technology (AIT).

As part of the BLEED 2024 (Biennial Live Event in the Everyday Digital) Echo program, these 1.5 hour workshops are perfect for teenagers and young adults who would like to learn about 2D and 3D animation.

Participants can choose to experiment in 2D animation or develop characters in 3D gaming under the guidance of experienced facilitators from AIT.

Introduction to 2D Animation – Participants will learn the basic principles of 2D animation and get hands on to create a short animation in the form of a GIF using Brush Ninja/Pencil2D. Participants will require computers with internet access. An accessible online software for students is Brush Ninja. For more advanced students, Pencil2D can be used or another animation software of their choice.

Introduction to 3D Game Character Design – Participants will learn the basics of game character design by designing a simple character modelling using Autodesk Tinkercad. Participants will explore the fundamentals of 3D theory and modelling and understand the main functions of 3D character design. For more advanced students, students can animate their game character using Mixamo.

Acknowledgement of Country
Arts House, Campbelltown Arts Centre and Perth Institute of Contemporary Arts acknowledge the Traditional Owners of the lands we live and work on, the Wurundjeri Woi Wurrung, Dharawal, and Whadjuk Noongar peoples. We extend our respects to their Elders past and present. We extend this acknowledgment to Aboriginal and Torres Strait Islander audiences and communities, and First Nations peoples globally.